逐步完成前后端服务器
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frontend/node_modules/echarts/lib/chart/pie/pieLayout.js
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frontend/node_modules/echarts/lib/chart/pie/pieLayout.js
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/*
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* Licensed to the Apache Software Foundation (ASF) under one
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* or more contributor license agreements. See the NOTICE file
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* distributed with this work for additional information
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* regarding copyright ownership. The ASF licenses this file
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* to you under the Apache License, Version 2.0 (the
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* "License"); you may not use this file except in compliance
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* with the License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing,
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* software distributed under the License is distributed on an
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* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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* KIND, either express or implied. See the License for the
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* specific language governing permissions and limitations
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* under the License.
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*/
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/**
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* AUTO-GENERATED FILE. DO NOT MODIFY.
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*/
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/*
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* Licensed to the Apache Software Foundation (ASF) under one
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* or more contributor license agreements. See the NOTICE file
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* distributed with this work for additional information
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* regarding copyright ownership. The ASF licenses this file
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* to you under the Apache License, Version 2.0 (the
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* "License"); you may not use this file except in compliance
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* with the License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing,
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* software distributed under the License is distributed on an
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* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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* KIND, either express or implied. See the License for the
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* specific language governing permissions and limitations
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* under the License.
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*/
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import { parsePercent, linearMap } from '../../util/number.js';
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import * as layout from '../../util/layout.js';
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import * as zrUtil from 'zrender/lib/core/util.js';
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import { normalizeArcAngles } from 'zrender/lib/core/PathProxy.js';
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import { makeInner } from '../../util/model.js';
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var PI2 = Math.PI * 2;
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var RADIAN = Math.PI / 180;
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function getViewRect(seriesModel, api) {
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return layout.getLayoutRect(seriesModel.getBoxLayoutParams(), {
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width: api.getWidth(),
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height: api.getHeight()
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});
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}
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export function getBasicPieLayout(seriesModel, api) {
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var viewRect = getViewRect(seriesModel, api);
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// center can be string or number when coordinateSystem is specified
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var center = seriesModel.get('center');
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var radius = seriesModel.get('radius');
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if (!zrUtil.isArray(radius)) {
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radius = [0, radius];
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}
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var width = parsePercent(viewRect.width, api.getWidth());
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var height = parsePercent(viewRect.height, api.getHeight());
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var size = Math.min(width, height);
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var r0 = parsePercent(radius[0], size / 2);
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var r = parsePercent(radius[1], size / 2);
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var cx;
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var cy;
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var coordSys = seriesModel.coordinateSystem;
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if (coordSys) {
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// percentage is not allowed when coordinate system is specified
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var point = coordSys.dataToPoint(center);
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cx = point[0] || 0;
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cy = point[1] || 0;
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} else {
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if (!zrUtil.isArray(center)) {
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center = [center, center];
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}
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cx = parsePercent(center[0], width) + viewRect.x;
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cy = parsePercent(center[1], height) + viewRect.y;
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}
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return {
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cx: cx,
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cy: cy,
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r0: r0,
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r: r
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};
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}
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export default function pieLayout(seriesType, ecModel, api) {
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ecModel.eachSeriesByType(seriesType, function (seriesModel) {
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var data = seriesModel.getData();
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var valueDim = data.mapDimension('value');
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var viewRect = getViewRect(seriesModel, api);
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var _a = getBasicPieLayout(seriesModel, api),
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cx = _a.cx,
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cy = _a.cy,
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r = _a.r,
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r0 = _a.r0;
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var startAngle = -seriesModel.get('startAngle') * RADIAN;
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var endAngle = seriesModel.get('endAngle');
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var padAngle = seriesModel.get('padAngle') * RADIAN;
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endAngle = endAngle === 'auto' ? startAngle - PI2 : -endAngle * RADIAN;
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var minAngle = seriesModel.get('minAngle') * RADIAN;
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var minAndPadAngle = minAngle + padAngle;
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var validDataCount = 0;
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data.each(valueDim, function (value) {
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!isNaN(value) && validDataCount++;
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});
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var sum = data.getSum(valueDim);
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// Sum may be 0
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var unitRadian = Math.PI / (sum || validDataCount) * 2;
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var clockwise = seriesModel.get('clockwise');
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var roseType = seriesModel.get('roseType');
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var stillShowZeroSum = seriesModel.get('stillShowZeroSum');
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// [0...max]
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var extent = data.getDataExtent(valueDim);
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extent[0] = 0;
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var dir = clockwise ? 1 : -1;
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var angles = [startAngle, endAngle];
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var halfPadAngle = dir * padAngle / 2;
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normalizeArcAngles(angles, !clockwise);
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startAngle = angles[0], endAngle = angles[1];
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var layoutData = getSeriesLayoutData(seriesModel);
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layoutData.startAngle = startAngle;
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layoutData.endAngle = endAngle;
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layoutData.clockwise = clockwise;
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var angleRange = Math.abs(endAngle - startAngle);
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// In the case some sector angle is smaller than minAngle
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var restAngle = angleRange;
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var valueSumLargerThanMinAngle = 0;
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var currentAngle = startAngle;
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data.setLayout({
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viewRect: viewRect,
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r: r
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});
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data.each(valueDim, function (value, idx) {
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var angle;
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if (isNaN(value)) {
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data.setItemLayout(idx, {
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angle: NaN,
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startAngle: NaN,
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endAngle: NaN,
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clockwise: clockwise,
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cx: cx,
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cy: cy,
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r0: r0,
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r: roseType ? NaN : r
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});
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return;
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}
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// FIXME 兼容 2.0 但是 roseType 是 area 的时候才是这样?
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if (roseType !== 'area') {
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angle = sum === 0 && stillShowZeroSum ? unitRadian : value * unitRadian;
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} else {
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angle = angleRange / validDataCount;
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}
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if (angle < minAndPadAngle) {
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angle = minAndPadAngle;
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restAngle -= minAndPadAngle;
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} else {
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valueSumLargerThanMinAngle += value;
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}
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var endAngle = currentAngle + dir * angle;
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// calculate display angle
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var actualStartAngle = 0;
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var actualEndAngle = 0;
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if (padAngle > angle) {
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actualStartAngle = currentAngle + dir * angle / 2;
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actualEndAngle = actualStartAngle;
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} else {
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actualStartAngle = currentAngle + halfPadAngle;
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actualEndAngle = endAngle - halfPadAngle;
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}
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data.setItemLayout(idx, {
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angle: angle,
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startAngle: actualStartAngle,
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endAngle: actualEndAngle,
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clockwise: clockwise,
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cx: cx,
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cy: cy,
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r0: r0,
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r: roseType ? linearMap(value, extent, [r0, r]) : r
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});
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currentAngle = endAngle;
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});
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// Some sector is constrained by minAngle and padAngle
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// Rest sectors needs recalculate angle
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if (restAngle < PI2 && validDataCount) {
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// Average the angle if rest angle is not enough after all angles is
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// Constrained by minAngle and padAngle
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if (restAngle <= 1e-3) {
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var angle_1 = angleRange / validDataCount;
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data.each(valueDim, function (value, idx) {
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if (!isNaN(value)) {
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var layout_1 = data.getItemLayout(idx);
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layout_1.angle = angle_1;
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var actualStartAngle = 0;
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var actualEndAngle = 0;
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if (angle_1 < padAngle) {
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actualStartAngle = startAngle + dir * (idx + 1 / 2) * angle_1;
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actualEndAngle = actualStartAngle;
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} else {
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actualStartAngle = startAngle + dir * idx * angle_1 + halfPadAngle;
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actualEndAngle = startAngle + dir * (idx + 1) * angle_1 - halfPadAngle;
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}
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layout_1.startAngle = actualStartAngle;
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layout_1.endAngle = actualEndAngle;
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}
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});
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} else {
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unitRadian = restAngle / valueSumLargerThanMinAngle;
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currentAngle = startAngle;
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data.each(valueDim, function (value, idx) {
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if (!isNaN(value)) {
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var layout_2 = data.getItemLayout(idx);
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var angle = layout_2.angle === minAndPadAngle ? minAndPadAngle : value * unitRadian;
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var actualStartAngle = 0;
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var actualEndAngle = 0;
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if (angle < padAngle) {
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actualStartAngle = currentAngle + dir * angle / 2;
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actualEndAngle = actualStartAngle;
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} else {
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actualStartAngle = currentAngle + halfPadAngle;
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actualEndAngle = currentAngle + dir * angle - halfPadAngle;
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}
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layout_2.startAngle = actualStartAngle;
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layout_2.endAngle = actualEndAngle;
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currentAngle += dir * angle;
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}
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});
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}
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}
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});
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}
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export var getSeriesLayoutData = makeInner();
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