逐步完成前后端服务器
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frontend/node_modules/echarts/lib/component/brush/BrushView.js
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frontend/node_modules/echarts/lib/component/brush/BrushView.js
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/*
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* Licensed to the Apache Software Foundation (ASF) under one
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* or more contributor license agreements. See the NOTICE file
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* distributed with this work for additional information
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* regarding copyright ownership. The ASF licenses this file
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* to you under the Apache License, Version 2.0 (the
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* "License"); you may not use this file except in compliance
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* with the License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing,
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* software distributed under the License is distributed on an
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* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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* KIND, either express or implied. See the License for the
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* specific language governing permissions and limitations
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* under the License.
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*/
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/**
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* AUTO-GENERATED FILE. DO NOT MODIFY.
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*/
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/*
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* Licensed to the Apache Software Foundation (ASF) under one
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* or more contributor license agreements. See the NOTICE file
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* distributed with this work for additional information
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* regarding copyright ownership. The ASF licenses this file
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* to you under the Apache License, Version 2.0 (the
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* "License"); you may not use this file except in compliance
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* with the License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing,
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* software distributed under the License is distributed on an
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* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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* KIND, either express or implied. See the License for the
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* specific language governing permissions and limitations
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* under the License.
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*/
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import { __extends } from "tslib";
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import * as zrUtil from 'zrender/lib/core/util.js';
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import BrushController from '../helper/BrushController.js';
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import { layoutCovers } from './visualEncoding.js';
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import ComponentView from '../../view/Component.js';
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var BrushView = /** @class */function (_super) {
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__extends(BrushView, _super);
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function BrushView() {
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var _this = _super !== null && _super.apply(this, arguments) || this;
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_this.type = BrushView.type;
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return _this;
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}
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BrushView.prototype.init = function (ecModel, api) {
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this.ecModel = ecModel;
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this.api = api;
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this.model;
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(this._brushController = new BrushController(api.getZr())).on('brush', zrUtil.bind(this._onBrush, this)).mount();
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};
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BrushView.prototype.render = function (brushModel, ecModel, api, payload) {
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this.model = brushModel;
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this._updateController(brushModel, ecModel, api, payload);
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};
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BrushView.prototype.updateTransform = function (brushModel, ecModel, api, payload) {
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// PENDING: `updateTransform` is a little tricky, whose layout need
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// to be calculate mandatorily and other stages will not be performed.
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// Take care the correctness of the logic. See #11754 .
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layoutCovers(ecModel);
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this._updateController(brushModel, ecModel, api, payload);
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};
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BrushView.prototype.updateVisual = function (brushModel, ecModel, api, payload) {
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this.updateTransform(brushModel, ecModel, api, payload);
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};
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BrushView.prototype.updateView = function (brushModel, ecModel, api, payload) {
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this._updateController(brushModel, ecModel, api, payload);
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};
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BrushView.prototype._updateController = function (brushModel, ecModel, api, payload) {
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// Do not update controller when drawing.
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(!payload || payload.$from !== brushModel.id) && this._brushController.setPanels(brushModel.brushTargetManager.makePanelOpts(api)).enableBrush(brushModel.brushOption).updateCovers(brushModel.areas.slice());
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};
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// updateLayout: updateController,
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// updateVisual: updateController,
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BrushView.prototype.dispose = function () {
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this._brushController.dispose();
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};
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BrushView.prototype._onBrush = function (eventParam) {
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var modelId = this.model.id;
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var areas = this.model.brushTargetManager.setOutputRanges(eventParam.areas, this.ecModel);
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// Action is not dispatched on drag end, because the drag end
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// emits the same params with the last drag move event, and
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// may have some delay when using touch pad, which makes
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// animation not smooth (when using debounce).
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(!eventParam.isEnd || eventParam.removeOnClick) && this.api.dispatchAction({
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type: 'brush',
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brushId: modelId,
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areas: zrUtil.clone(areas),
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$from: modelId
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});
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eventParam.isEnd && this.api.dispatchAction({
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type: 'brushEnd',
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brushId: modelId,
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areas: zrUtil.clone(areas),
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$from: modelId
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});
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};
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BrushView.type = 'brush';
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return BrushView;
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}(ComponentView);
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export default BrushView;
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