逐步完成前后端服务器
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frontend/node_modules/zrender/lib/graphic/helper/poly.d.ts
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frontend/node_modules/zrender/lib/graphic/helper/poly.d.ts
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import { VectorArray } from '../../core/vector';
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import PathProxy from '../../core/PathProxy';
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export declare function buildPath(ctx: CanvasRenderingContext2D | PathProxy, shape: {
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points: VectorArray[];
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smooth?: number;
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smoothConstraint?: VectorArray[];
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}, closePath: boolean): void;
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